Post Solo Development Summer Jam Patch #1 - HotFix
Gridlam » Devlog
Quick hotfix!
- The bugged enemy movement I mentioned in the previous devlog is now hopefully fixed. The issue occurred when you spam left click with the minestrip upgrade activated. Hopefully it works as intended now
- I also noticed if the player intentionally ran into an enemy (don't), the death state wasn't properly being executed. This should now be fixed.
- I made some visibility improvements with all panels and text. It is not perfect, but I will keep working on it.
Files
post_jam_patch1_hotfix.zip Play in browser
15 days ago
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Gridlam
Survive the bedlam in the grid for as long as you can. It's Gridlam!
Status | In development |
Author | miffrandir |
Genre | Survival |
Tags | 2D, Indie, No AI, Pixel Art, Retro, Roguelike, Survivor-like |
More posts
- Patch 0.210 days ago
- Post Solo Development Summer Jam Patch #115 days ago
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